Archive for June 2021
A Composer’s Experience with Unreal Engine 5’s Brand New Metasounds
While it is still in beta, the game audio world is excitedly testing out Unreal Engine 5’s brand new feature: MetaSounds. I spent a few weeks diving in and learning as much as I could about what is new and what this means for the future of game audio. Game audio has always been at…
Read MoreWSHU’s Music Respawn Interviews Silen Audio Founder Adam Fligsten
Recently, Silen Audio founder Adam Fligsten sat down with Kate Remington of the great Music Respawn radio show/podcast. They had a wide ranging discussion about video game music, Ceres Station, as well as the launch of Silen. “Adam said the past year was challenging because he’s used to composing as a collaborative process. As an…
Read MoreCode Play Write interviews Adam Fligsten about Silen
In the recent GameDev Breakdown podcast, as well as the accompanying website, our founder Adam Fligsten was interviewed regarding his recent projects and the launch of Silen Audio. Watch the video: Or read the article to learn more:
Read MoreComposer Adam Fligsten Creates Super Metroid Album Live on Twitch Using Only Free Software
Arguably one of gaming’s most loved soundtracks, Super Metroid has long been recognized by gamers. Taking on the task of making an album inspired but such a nostalgic piece of gaming audio is no small feat. Adam Fligsten took the task one step further and composed his Metroid-inspired album Ceres Station entirely on free software…
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